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May 29th, 2007, 22:45
Interesting interview. Over their relatively short reincarnation as Obsidian, I've always been pleasantly surprised by how Urquehart and co. listen to the game community.
Apparently among other things, they will be eliminating the 'compulsory companion' system, adding better modding capabilities, and providing the uber races and classes people asked for.

Fearghus also said this about high-level character combat :

"…But we also are designing some specific combats to be extremely challenging. These are generally fights that have other possible solutions to them. So the hardcore players will find some great combat challenges, but the more casual gamers won't be overwhelmed by the game's difficulty…"
It's always hard to get combat right. I thought some of the fights in NWN2 were quite respectable, though.

Where there's smoke, there's mirrors.
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