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July 23rd, 2007, 00:00
Moriendor wrote:
A lot of the "challenges" came from piss poor design, badly thought through "features" and technical limitations.
I have to agree with you there, Mo. Some of the least rewarding moments of my life have been spent trying to figure out what the *@#$ I was doing that instigated a suicidal plunge into that " You Sir Are Now Dead" type cutscene equivalent. (My opinions of the dev's sense of humor will not be recorded in the interests of keeping this a family site)

It's a toss-up whether the gamer is going to be totally pissed off at this and abandon the game, or whether, after perservering, he experiences a higher level of satisfaction than he otherwise would have.

And probably a lot of the hand-holding, exclamation points, self-enscribing journals, pointing compasses, and so forth we encounter now are to alleviate this level of frustration. That's not in itself bad, but many times they also eliminate the feeling of acheivement, of winning out against all odds as well.

Where there's smoke, there's mirrors.
Last edited by magerette; July 23rd, 2007 at 01:45.
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