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Default Obsidian Entertainment - MCA Blogs on Romances

July 25th, 2007, 05:05
Chris Avellone writes on their ideas for developing romances on his blog at Obsidian. Here is the intro:
So, I generally despise writing companion romances (I think unrequited and/or doomed ones are ultimately more dramatic), but there are some techniques I've accumulated over the years that I try to incorporate into writing and designing romances in RPGs.

A lot of these things came out while writing Gannayev-of-Dreams in Neverwinter Nights 2: Mask of the Betrayer, and I suppose it could hold true for other inter-party romances in games. What follows is a summary of some points we kicked around for how to foster romances with the PC.
More information.

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