King's Bounty - Interview @ SC
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August 1st, 2007, 21:52
Looks quite nice. It will be interesting to see how they combine the realtime elements with the turn based combat aspect. I do like the idea of being able to run away from an enemy army that outclasses you--though I wonder how far you can really run.
Where there's smoke, there's mirrors.
Join Date: Oct 2006
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