Bioshock - Widescreen and Securom Woes
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August 23rd, 2007, 02:19
Lol, I love reading forum threads like these. It's amazing how people can go on and on about why their opinion of things is better than the other guy's opinion of things, and even the developer's view (all accompanied by a dramatic THAY LIED TO US!!!1 of course). In the end, it seems the 4:3 players are getting the worse end of the deal, because they have more vertical viewing range!!
I want my option to have black bars on the top and bottom of my screen, damn it!! I'm missing out on Bioshock's immersive view of how the game should be! (For the record, apparently bigger vertical viewing distance does not matter as much as bigger— than intended— horizontal viewing distance in terms of atmosphere/claustrophobic feel…)
Hehe, what a mess.
Join Date: Oct 2006
Location: Hell, Grand Cayman
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