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August 23rd, 2007, 14:52
Originally Posted by Dez View Post
Its just silly to activate a product I already own. And what if the company goes bankrupt five years later? Or what if the publisher is no more after ten years and I want to reinstal the game? what then?
So, what's your solution? Hardware-based copy-protection has the same problem — they need low-level drivers that stop working with operating system and hardware changes. Give up copy-protection altogether?

With the older games its no issue. Its sad that game industry has chosen this path. It doesn't really serve customers' intrests'. I'm not actually quite sure what are we paying anymore.. I buy the disc and stuff but I need their permission to use my product.
The reason it's not a problem for older games is rather interesting. There was one point in history where CD-ROM's were about the same size as hard disks, and CD-ROM burners were very expensive. That meant that there was no practical way of making copies, so no extra CP was needed.
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Join Date: Oct 2006
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