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September 19th, 2007, 08:00
I have always thought this game looked a bit silly, basically an action game with "rpg" thrown in for giggles, but reading that last preview that talks about choices, it does seem a little more interesting.

On the other hand, I wish rpg devs would stop clinging to "good/evil" reputation scales (and they say TB combat is outdated, har har har) and track reputation in slightly more convinving ways. I guess it sort of fits with Mass Effect's whole Space Opera atmosphere, but still, it has always bugged me.

Also, based on the videos I have seen so far, the dialog situations and voice acting will be very hard to take seriously. Plus, the dialog options on the wheel usually seem to be all the same. Probably necessary to limit things with that level of animation and voice acting.
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