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September 21st, 2007, 17:38
I only played the demo and had my frustrations with it, for the reasons Dhruin pointed out—controls and in my case visibility and map issues—but I think he's correctly identified the strong points; the storyline is solid, fresh and sometimes humorous and the exploration is well-done. Encounters are varied and there's always something to surprise you.

It's too bad we can't get games like this from companies that can up the physical mechanics to a more modern level. If this had a less frustrating interface, better character models and the ability to see the map action at a realistic magnification, I would have bought it in a heartbeat. For those who don't find stuff like this off-putting, it's a great game as it is.

Where there's smoke, there's mirrors.
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