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September 25th, 2007, 18:56
Originally Posted by Thaurin View Post
The point is, the game was designed like this from the beginning. "Watered down" makes it sound like it was supposed to be this real awesome hardcore PC experience, but they took that out because they "had to" release it on console, too. That's just reverse thinking. This is the game they wanted to make and no one forced them to do it.
As far as I'm concerned, self-censorship, proactive censorship or whatever you want to call it is still censorship, it's just a little subtle in comparison. Likewise, "watered down" can be proactive too. You know you are targeting a console audience too (or even mainly) - you make concessions.

That said, hand-holding seems to be a general trend in games these days.. cf. the thread Older games = harder games? It may be just the way it is…

"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
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