RPGWatch Feature: Inside The Witcher, Part 1
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October 5th, 2007, 18:10
Nicely done, Dhruin!
Aurora Engine looks great with their work, it's too bad about the NO jumping and forced paths/trails but honestly I don't see how they could have gotten around that, so it's not totally unexpected.
Certainly glad to hear the translation better than average and still think they could reach a broader audience by including a choice of Auto Chaining for those not interested in Hack & Slash, style fighting.
It will be nice to play a new RPG IP, with real world consequences and not some bethesda hack job.
So far I think CD Projekt's biggest mistake was tying long term quest and consequences to some sort of stand against Saving and Loading.
It's a no win for them, since there is nothing that requires the use of Saving and Loading other than Personal Need, Buggy States and Poor Designs.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Join Date: Oct 2006
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