* Named locations for all camps, caves, cities, geographic points, graveyards, landmarks, villages and places defined by the in-game models (e.g. teleports, mana sources, etc.).
* All Ingredients: Plants with permanent or with temporary effect, and mushrooms. Ingredients that yield temporary dexterity, strength, willpower, vitality, mana, damage, and HP. Those that yield poison immunity, or cure poisoning, or heal wounds.
* Complete list of Beings: Animals, creatures, humans (teachers, regressors, merchants, Mages, factions, soldiers and misc chars) and other species (e.g. Dwarves, Groms, Varns, Trachidis, etc.)
* Finally items to be found in the world: Chests, Wardrobes, traps, resources, quest related items, and game internal markers (special spawn points).