December 12th, 2007, 11:11
Wonderful. Role-playing reduced to "click A for good, B for evil."
It's a shame Bioware can't seem to go beyond cliché in their good/evil stuff. It's clear they try, like the Closed Fist/Open Palm thing in Jade Empire, but somehow it always ends up as strangling kittens versus clothing the hungry and feeding the naked. Or whatever.