Bethesda Softworks - Do Developers Listen to Gamers?
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December 17th, 2007, 17:35
I think Bethesda were trying to correct some of the general criticism they got from Morrowind. Level scaling was a direct result of that I'm sure (too easy after some leveling). The ease of finding quests (arrow - because some people couldn't even find Caius) are just examples. In some ways Oblivion is better than Morrowind - but not for me. It depends on what you are looking for in a game.
Last edited by woges; December 18th, 2007 at
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