Grotesque - Interview & Screens @ Daddelnews.de
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December 18th, 2007, 00:33
Yes the old problem. The developer doesn´t even try to create buzz for his own game. Then a B or C list publisher takes over and doesn´t want to spend a significant marketing budget on a game nobody knows about - and he doesn´t need to because his projections and negotiations are based on a near-stealth release.
Join Date: Aug 2006
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