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December 18th, 2007, 08:02
It sounds —from reading JarlFrank's translation-thx Atrachasis—that it will have a lot of dialogue based adventuring and quest resolutions and heavy use of npc inter-relations with the main character, who from the blurb on the main site, sounds interesting:
The story of Grotesque concerns Roger Sun, an everyday hero from the present, who is neither particularly strong nor particularly honourable. He is the guitarist in a heavy metal band, loves animals and is a huge fan of RPG and adventures. Through a mysterious artefact, a richly decorated antique mirror, he is sucked into another world and lands, complete with his lounge furnishings, right in the midst of a conflict between the alliance of humans and elves and grass-like creatures.
Grass-like creatures? Definitely not a d&d race option…

Where there's smoke, there's mirrors.
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