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November 8th, 2006, 06:18
Indeed, the way the story is handled in PS:T is amazing, if that wasn't groundbreaking - nothing is. I'd go so far as to say not many games have been able to copy that after PS:T either.

I love how it's actually driven through a quest for answers instead of "I need to kill every baddie" or "Saaave the world!".
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