Originally Posted by txa1265
I funfamentally disagree with this. Should Oblivion be marked down for not having turn-based combat? Should Battlefield 2142 be marked down for not having a story? Should FEAR be marked down because you shoot stuff? These are all fundamental design choices, and you should be grading the implementation, not the choice - I actually like that you state your personal prejudice on page 1. And in general you keep it separate from your thoughtful evaluation of the game.