Ok, here are a few points addressed in the PC Action preview of Drakensang. I don't know what is already known, so I just post everything I think is interesting.
Warning: Potential spoilers!
- You don't have to know the first three DSA games to enjoy Drakensang
- The preview version they played at the developers Berlin studio was 80% complete.
- In the beginning your character travels to the capital Ferdok to meet with an old friend called Ardo. But he is missing and after a few inquiries you find out that there have been several murders in Ferdok and that your friend is somehow involved.
- Later on the player will learn that Ardo is dead and stumble across a big conspiracy.
- You may play elves, dwarfes and humans
- You do not need to understand the pnp system to play the game.
- There won't be day/night cycles
- You walk from one area into another by using a map (like BG oder NWN2 I think)
- There will be 50 locations, all about 1km^2
- There are random encounters
- The game looks and feels like a BG
- Six person party: Four heroes, one guest and a summoned creature
- You may 'store' your characters in one location and they level even if you are not using them (see NWN2 or Kotor)
- you may pause combat at any time
- There are 40 spells
- Some of them have been modified (for example the 'five-minutes' spells)
- You can hurt your own party members if you are not careful enough
- Not all dialogues will be synchronized
- There will be only on ending but a few ways to get there