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February 15th, 2008, 03:17
Originally Posted by Dhruin View Post
You need to put that into perspective. All console games require a fee paid to the platform holder, which reduces their margin.
The developers just add that fee to the cost of the game. Console games cost around 10-15€ more than PC ones. The developers propably profit the same per game on both console and PC.

EA paid the NFL a rumoured $300M for the license rights to make Madden — it simply has to be a megahit to pay that money back. Wii Play is bought by many people because it is a cheap way to get a second controller. How established is Final Fantasy and Zelda?
Thats no different from PC. PC has licenced games too (including madden) and known game series. Diablo 2 is the best selling RPG on PC. Even then console games dont need any of that. Assasins creed sold three times more and they didnt have any fancy licenses or other tricks. I doubt the PC version will sell even quarter of that.

From the perspective of companies who sell the games 600k is propably a suprise coming from an indie but still its nothing more than average sales at best when compared to normal console games.
Last edited by zakhal; February 15th, 2008 at 03:24.
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