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February 21st, 2008, 14:02
Originally Posted by Prime Junta View Post
My favorite isn't on the list — "choices and consequences." That's different from "story" since it's about the non-linear, character- and player-driven aspects of the story. So I'll vote "present."

Isn't that interactive storytelling? The very heart of role-play in my opinion - theatre on the fly so to speak.
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