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February 21st, 2008, 14:29
Exploration is my choice here, in the sense that I usually enjoy RPGs most that are good in that area. However that alone is not enough either, as Oblivion nicely illustrates. I find the choice "questing" somewhat problematic - as you said it really is a a combination of exploring, NPC interaction, combat, puzzle solving, so I can't really see it as a separate element in the same sense as the others.
Collecting / Loot gathering might have been an interesting additional choice, crafting another.
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