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Default Favourite RPG Element?

March 9th, 2008, 16:39
It was hard for me to choose exploration over combat, so I understand your point. I think a game that did a lot of combat while keeping up the rpg elements was Divine Divinity—it used some of the Diabo style but put in way more quests, dialogue and characters. More games ought to try that.

Where there's smoke, there's mirrors.
Last edited by magerette; March 9th, 2008 at 22:31. Reason: grammar
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