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April 9th, 2008, 11:55
I played MUDS when I was younger, one of them were based on Robert Jordan, in his books all the "mages" has a big problem, if they hold on to the "source" for too long they can get burned out. It also makes them exhausted to "channel" magic. This worked out great in the MUD, since they had to be careful about casting or they may run out of endurance. It also created a risque factor in battles if you kept channeling for too long, you could risk getting burned out, and be less powerful in the future, or even lose your ability completely.
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