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April 9th, 2008, 14:06
Iím surprised NPC interaction scores so highly, but then with the popularity of Biowareís output maybe I shouldnít be. IMO many modern CRPGs are really adventure games. Iím old school; to me a CRPG is exploration/combat/character building with the occasional puzzle. NPC interaction and story are nice to have, but very much secondary attributes - we didnít have them in my day. Damn kids with their loud music and NPC interaction…
MudsAnimalFriend is offline




Join Date: Feb 2007
Posts: 150