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April 10th, 2008, 01:45
Originally Posted by fatBastard() View Post
These are all very sound arguments except for one little detail: Why is it necessary to FORCE players to abide by strict rules when you can easily CHOOSE to do so instead? Nobody is forcing anyone to rest all the time in games like NWN2. Sure, you CAN but you don't have to if you don't want to.
That argument never works. It's a bit like saying "Dungeon Siege is boring because it plays itself" - "But you don't have to let it do that, you can choose to play more interactively". But would anyone seriously do that?

Games are all about rules. No rules - no fun. If there's a way in a game to make life easier, it's usually a no-brainer to make use of it, but by doing so (cheating in extreme cases), fun is ultimately reduced. Hence the restrictions.

"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
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