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April 22nd, 2008, 00:31
Top-down, zoomed-out, as-near-isometric as I can make it. If the fading worked, I'd be happy for it to be locked there. Unfortunately, almost every time I walk through a door, I have to re-orient because the camera bounces around. It drives me bonkers and is the single biggest flaw in the game for me (just before not having party formation controls).
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