"Yeah, Alpha Protocol has much of the edginess of the new James Bond movie," smiles Ryan Rucinski, one of Obsidian's senior producers, as we mull over his new roleplayer.
"Although the development of AP actually started before the release of Casino Royale. So when the movie came out and we saw the results, we knew we had made the right decision. There have been a lot of movies that have influenced
us during the conceptual creation - Mission: Impossible, the Bourne films, Ronin… However, one of the main contributors in look and tone was Syriana. If James Bond is where the action comes from, Syriana has a big influence on the theme."
Yet what Obsidian want to stress more than anything is that Alpha Protocol is a role-playing game.
You'll have multiple missions open in different hubs around the world (locations currently being bandied about include Taipei, Rome, Moscow and Saudi Arabia) and you'll be able to flit between them at will - each one containing one overarching operation and a cavalcade of minor missions leading up to it - be they stealing sensitive data on a hard drive, tailing suspects or extracting information from grumpy NPCs through bribery, diplomacy or murder most foul.