Originally Posted by guenthar
Not one protection scheme will stop piracy even if you put vital data on a server and make you access the internet to access it. Not even making it like an mmo but single player will work. The first idea will fail since the data needs to go to your computer to use it so can be captured from the internet and then the game would be cracked to check for the data on the local computer.
The only way to lower piracy is to make the games like mmo's and have a monthly fee so that they can hire people to generate content.