Originally Posted by Stingray 
Seriously - what is he talking about? Invisible War was another easy game, no harder than Bioshock from what I recall.
That was an editor mess-up. It originally (as explained by KG on RPS IIRC) meant to say that KotOR was an easy-mode game that was quite well received, while DX: IW (while also easy) generally wasn't well received.