Originally Posted by Alrik Fassbauer 
Well, aren't ALL RPGs in a way in an hostile environment ?
How, on the other hand, would a character be able to grow into a hero ?
Yeah but in the Gothic series it seems to go to an extreme. Nobody likes you very much at first and you have to earn people's trust before they will be very friendly with you. I liked this especially about the first two Gothic games. This is one of the things that separates Gothic from other games of this type. I hope that Spellbound appreciates this and doesn't turn Gothic 4 into a low rent Oblivion clone.