Every once in a while a game comes along that is bold enough to break the mold of the genre to which it is cast. The game takes some fresh approaches and gives players pause to re-think previous perceptions. Age of Conan – Hyborian Adventures, from Funcom, is one of those titles. This massively multiplayer online subscription-based title does some amazing things in terms of combat, rethinks character classes, incorporates a strong story, dazzles visually and is a whole lot of fun to play as well. In order to do justice to this title, GameZone will be running the review of the game in several parts, breaking it into the major areas of the game. This first review will target the first 20 levels of the game, which amounts to an introduction to the combat system, character classes and general game flow. The next review, which will be down the road a bit (after the next phase has been explored more thoroughly), will take on the next 20 levels of gameplay, and so on. These reviews are at milestone areas in the game. At level 20 the guild experience kicks in. At level 40, crafting comes into play. The game does have a level cap of 80.