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June 1st, 2008, 23:54
Originally Posted by Alrik Fassbauer View Post
That's why some people complain about the claim of Radon Labs trying to make an AAA title called "Drakensang", which cannot be really achieved, because the already set standard is too high !
But that's an obvious fallacy (not on your part I hasten to add)! Success of a game is caused by a combination of features but not by any of those features alone! If a developer team can't beat graphics (just for exmple) there is still a killer story line to go for or immersion or interaction. If you can't outspend them why not try to outhinking them?
Last edited by zahratustra; June 2nd, 2008 at 00:33.
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