Thread: Ready to start
View Single Post

Default 

June 2nd, 2008, 08:25
Originally Posted by dteowner View Post
What happened to the turns in combat, BTW? Although NWN1 wasn't TB, it wasn't so difficult to keep tabs on the flow of initiative. 3-on-3 during the fair (and the first attack) was a total mash in this game. The caster seems to be throwing spells before I give order #1. Looks like I need to spend some quality time with the manual.
The turns are still there, and the manual isn't very useful. I think that NWN2 adheres to the rules more strictly about initiative, free actions, and times taken to perform an action, though. To get a feel for how they work, set everybody to puppet mode, pause, and queue orders at them; you'll see the flow of the turns easily enough. You can turn their AI back on later.
Prime Junta is offline

Prime Junta

RPGCodex' Little BRO

#16

Join Date: Oct 2006
Posts: 8,540