When you first walk your character outside, you can’t help but stop and look around at the world around you. It’s like the developers after watching the Lord of the Ring’s movies said ‘You know we need to make our game have some scenic sweeping vistas like that!”. As you stand there in the grass and wildflowers that sway in the wind, you can see the walls of a far off town cradled by tree covered hills and mountains. The game draws into the world as soon as you start looking at it! Did I mention the lighting too? Torches flicker and drop embers occasionally as you hold them in your hand. Luminescent fog hovering over a dungeon floor casts a pale and eerie glow just right for that ‘cold as death’ feel. Good stuff!