View Single Post

Default Space Siege - Demo Impressions @ RPS

August 1st, 2008, 01:03
Alec Meer has penned some thoughts about the Space Siege demo over at Rock, Paper, Shotgun:
More positively - no inventory, and all the bunkum that traditionally goes with that system. Or rather there is, but itís impressively streamlined into a simple currency/upgrade system that means your mind is on the game, not the OCD loot collection/comparison. This is a Diablolike (of sorts) that doesnít want to be defined by whatís probably the most ludicrous stereotype of the genre. I canít do anything but admire that - itís incredibly brave to ditch the foremost reason so many people play this type of game. Of course, this demo is barely more than a tutorial, so itís not out of the question that inventory Tetris will show up later. I do hope not.
More information.
Dhruin is offline

Dhruin

Dhruin's Avatar
Keeper of the Watch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968