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August 1st, 2008, 22:57
Hopefully there's a bit more to the game than what's visible in the trailer—it's supposed to have a huge explorable world for instance— because even I thought the combat video looked sleep-inducingly repetitive.
And I have to admit, the artwork in terms of dungeon architechture looks very much like what we've seen in the screens released so far for D3, though of course as Arhu notes, Sacred 2 should be out long before D3.

Where there's smoke, there's mirrors.
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