August 15th, 2008, 13:19
I just wish to point out that there's a great difference between Dungeon Siege and Dungeon Siege II. Dungeon Siege II is much closer to the kind of game that I believe most people on this site wants when it comes to story, quests, companions and a fleshed out world. While Dungeon Siege was almost strictly a linear diablo-clone-with-party, Dungeon Siege II kinda feels like playing a game like Baldur's Gate or Icewind Dale, only using the DS combat/graphic engine.
It's therefore unfortunate that both the expansion (Broken World) and Space Siege go back to the Dungeon Siege 1 formula. Had they kept the improvements of DS2 then SS could really have been something.
Oh well. I guess Gas Powered Games is another "lost hope". Another nail in the RPG coffin.