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November 21st, 2006, 14:58
I was very frustrated reading that interview - it wasn't necessarily that the questions were so bad, it seemed that Slavo was so enamored with his story and how 'unique' and 'special' and 'unlike anything else' and 'genre-defying' it is that he seldom provided much of any other information … seems like a 20-ish hour action RPG with a story-lite in-game with tons of over-arcing story and lore that most people will never see / care about because they won't read the manual and will power through the in-game dialogue and text, which based on the review I assume will be Bradley-esque …

I hope I'm wrong, but hopefully the combat will play as nice as the early videos of it looked …

— Mike
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