Major game purchase influences?
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August 27th, 2008, 15:08
FOr me it's reviews, screens/trailers, forum comments and (other)
Back in the days I knew what games was coming years before they did… Now
I completely stopped to read previews/reviews
because I do not want to hype for a game anymore. There was a few huge disappointments for me, then I simply gave up. I remember that I continued to pay for
Star Wars Galaxies
due to the promises of a better tomorrow until I finally gave up.
was another great disappointment.
It's ironic that "
" and "
" which is really the stuff that large companies put their money for marketing on, have 0% here.
When it comes to
I often check gamerankings.com. Games that falls as low as less than 70% will most likely be bad, unless they have a very small nische. Games below 90% needs some kind of special appeal for me to consider. That's why I visit forums such as RPGWatch and AdventureGamers that know the kind of games that I would like. Games above 90% I often check out, regardless the game. I try to avoid being a grumpy conservative old-school gamer and I try to give new things a chance (Ok, maybe I am lying now). Another note:
I pay more attention to reviews the less time I have to play games
I also have a look at
to get a feel for a game. As an artist I find artwork important, but I have actually enjoyed games like Avernum despite it's low graphics quality. If a trailer can grasp my attention though, maybe the game is able to as well. Immersion is very important to me.
not take advice from friends
. The reason is that my friends do not like the games I do so I simply rule them out these days.
What's really drives me to buy a game these days is
. To be worth a purchase the game really need to offer something more than a quick script-driven experience with some gee-whizz graphical effects. Games that you forget quickly is not the kind that I try to avoid when im buying.
Okay, now roll sanity.
Join Date: Oct 2006
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