Major game purchase influences?
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August 27th, 2008, 17:09
Demos and screens are of highest priority for me because they give glimpses of the actual product. Demos are invaluable since they allow to run the software. Full versions can have gamestopping bugs that are not present in demos, but at least demos let to test the game's graphics engine. Couple of screens showing the game and its GUI tend to tell a lot for me if the game falls into an already known category (rts, fps, rpg ..etc).
After those come friend advice, forum comments and reviews. All the hearsay so to speak. If I hear from those three sources some game is full of bugs, it tends to put off the purchasing decision until at least there's a patch available.
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Join Date: Dec 2006
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