Sacred 2 - More on Copy Protection
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September 14th, 2008, 11:57
Me, I'm thinking far into the future.
I wouldn't want to have a hassle with current copy protections in 10 years because "the big publishers" don't want to patch it away because they believe a game is only a snack for easilyy throwing away afterwards.
Of course, if the heads of such a "big publisher" once decide to take a look at it, then
receive an special forged copy-protection-free speciment from the company's fault. Because they're the big and mighty people.
Customers ? They're just
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist,
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