Dark Messiah: Might & Magic is the sixth title in the Might & Magic franchise, and the games have come a long way from the kind of paper cut-out elves, unicorns, and cartoon blood splashes of the original. Now what you have is a visually photo-realistic First Person Slasher with beheadings, dismemberment and a goal to save the world in there somewhere. The M rating is well-placed and if there was an M-plus-plus then this game would qualify. But its realism, the argument goes. Well this is a fantasy game. If it is then it must take place in a fantastic universe where every character — even the holed-up, anemic undead ones, which you would think would die in a puff of dust, realistically speaking — carries an extra quart or two of the red stuff just for decorative gushing and spurting. This is not a serene game with a kindly wizened mentor; in this one your guide in the early training exhorts you to "Impale him!" and "Kick him against the spikes!" Phew. There must be a lot of bloodlust in the market.