Monks are boring
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October 2nd, 2008, 00:29
I don't see anyone mentioning the extra movement rate monks get, which imho is almost the most important factor for their 'anti-mage' role. Fight starts, monk moves anywhere in the battlefield, neutralizes mage, group easily finishes the less damaging non-squishes with no casualties.
Edit: I'm talking about PnP monks, this probably doesn't apply in computer games.
Join Date: Sep 2008
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