October 7th, 2008, 13:30
Yeah, you put it much better than I would've done it.
Or the marketings actually *believe* that riddle-based games are "boring" or so, so they just don't allow the development of some … No games, no training …
So, Puzzle Quest was maybe a sursprise to those who had thought that riddle-based games might be "out of time" … so to say.
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“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)