I've already deleted it. It's not a matter of being easy (actually, at the lower levels I found it a bit frustrating finding something to fight without getting mobbed), just not engaging.
Diablo's combat was designed to be accessible for a large, casual audience - the main draw wasn't the combat itself but the loot, remarkably complex skill tree system and Battle.net. Personally, I enjoyed the first Diablo for the incredible atmosphere and hated the second, because I'm not interested in online play, which it focused on.
The Diablo-style combat doesn't work for me in part because 2W presents a gorgeous "realistic" gameworld but breaks that 3rd wall rather hard for me (for example, the ridiculous number of wolves and the mix of fauna and so on). I realise this might be a minor criticism for many people but that sort of gameplay works much better for me as an isometric / overhead perspective.
All of these things would be minor issues if I enjoyed the actual content but I've found the gameworld devoid of anything interesting and the quests banal. Anyway, I figured I must have been missing something but the answer is 2W just doesn't grab me.