Consortium - Patch 1.1 Now Available

Couchpotato

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Interdimensional Games has posted information that patch version 1.1 is now available.

V1.1 Patch NOW LIVE


As promised for nearly a month now, we’ve just upped our V1.1 patch of CONSORTIUM. This patch WILL KILL ALL INCOMPLETE SAVE GAMES.

If you’ve been holding off before digging in, now is the time. We are extremely confident in the maps in their current state and hope this will be the very last time in many months that we’ll need to wipe incomplete save games for the purposes of a patch. As always any *completed* games have been permanently saved and can actually now be viewed from the main menu.

The number of improvements that have been made is rather staggering and thanks to the support and help of so many of you, we’ve turned what was admittedly a fairly embarrassing release version into something we can now be proud of on all levels. Thank you!

To anyone reading this that has played the game in a previous state, we highly encourage you to jump in for another spin. Here is a broad overview of some of the major changes outside of general improvements and bug fixes.
More information.
 
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Not save game compatible? Ouch.

Here's an eyebrow-raiser from the patch notes:
•OCULUS RIFT. This is coming! A rough ETA for this would be March/April.

Maybe I'll try this game out whenever the Rift comes out officially.
 
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Play it now. When O. Rift comes, you'll want to play openspace games on it. Unless you want to test if you suffer from claustrophobia. ;)
 
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