Of course they Japanamized it but based on the one game that came to the Playstation 2 (Tales of the Forsaken Land?) the gameplay was very similar and resonant of the early Wizardry titles, its just that the story was not. Story was disjointed and consisted primarily of a bunch of dark little vignettes typically involving lost souls, ghosts, and the damned.
It was a bit much with the excessive lugubriousness but actually had a certain appeal. The combat was also very resonant of earlier wizardy titles, but with some interesting tactical attack/combo/formation features. The class/job system was also very old school, felt alot like playing Proving Grounds to me, except for the vastly different atmosphere and the anime characters. Finally it presented a decent challenge with real penalties for death.
If this game was indicative of the genre, This to me is one type of JRPG that would be at least somewhat appealing to old school gamers. It would also turn off mainstream US gamers by the droves, likely why we haven't seen more of these here.