As I said in the other thread, not sure if all locations are unique or tell an interesting story for what I have so far played. Locations, buildings and settings are well crafted but nothing more. Again, I am using Fallout New Vegas as a reference for good story telling, and unique locations, correlated strongly with interesting stories and memorable NPCs. I was not drawn to any character of location in the game, they are all forgettable so far.
I believe I've explained what I mean by unique stuff to find in that other thread.
This is a matter of funding, not capability. PB indeed achieved size, scope, freedom and flexibility in Gothic 3 that far exceeds Skyrim (in my opinion). In Gothic 3, you can side with any of the factions in the game, even bandits if you wish so and the game allowed for that with measurable consequences in the game. Skyrim clearly failed at this important aspect.
Well, I'm not psychic - so I don't know the reasons behind PB games being what they are. I'd say it's probably about PB wanting to do something else than Bethesda, more than anything.
Gothic 3 is a complete joke compared to Skyrim when it comes to the amount of content and the freedom provided to the player and his character. Not to mention mounts, the elaborate stealth system, the physics-based archery, the enchanting, the elaborate alchemy, the perks, the dragon shouts and so on. There's just no comparison at all.
As for Skyrim C&C, there are many quests with consequences and the obvious civil war is a good example.
I did not mention and specific PB to compare to Skyrim in my post, I just said that PB is much stronger at producing a more immersive and believable world. As for scope, Gothic 3 is of the same or much bigger scope (and thought and world immersion) than Skyrim will ever be (in my opinion).
Your opinion is not something I can change - but in this case it's, frankly, absurd.
If you want to compare the games in terms of scope and amount of content - Gothic 3 will hardly amount to 10% of Skyrim.
Note that I'm not talking about size of landscape here (which I haven't measured, nor do I think it's interesting) - but about unique locations and the amount of detail you'll find in any given dungeon.
Gothic 3 had caves with exclusively random loot - and I don't even remember a single proper dungeon.
That far exceeds Skyrim? Haha, that has to be a joke.
Anyway, this is hardly worth our time. You think G3 far exceeds Skyrim in terms of scope - and you don't think Skyrim offers much in terms of location variety.
That's cool - we just differ on that.