cutterjohn
Sentinel
- Joined
- October 26, 2006
- Messages
- 314
So I bit on Star Wolves 3 in the sale…
…but just loaded it earlier today(also picked up KB:tL, and AFtD — giving this a break as having to re-translate almost every dialog Engrussian to English is tiresome as is the AWFUL pathing).
Anyways, only had a chance to run through the tutorial so far, which IIRC is a carbon copy of Star Wolves 1 & 2 tutorials, move here, blow up those satellites, fix my ship, blow up pirate w/missile, escort patrol.
NO voice acting at all w/in the game itself so far, although SOME of the cutscenes do have some voice acting. (Sounds from the forums like the Russian & German versions MAY have more voicing. Another guy and I had similar questions about AFtD voicing, but started noticing some short quips now and then, but we're still not sure if there's supposed to be more or not, but given the translation job I shudder to hear it spoken… trying to read it is bad enough…)
Feels like the same engines as in SW1 & 2. I'm getting c. 500fps! All the usual control suspects are the same as I recall them from the earlier two games, so it's down to how the missions & "quests" work out now I guess.
That's about it on it from me for them moment as I don't have time to play the first real mission ATM, but I wanted to try it far enough to get a save in it and check out the tutorial.
From my brief look, I put it's production quality below Drakensang, SR, and KB series(budget level high marks) and way above AFtD(my current all time low marker unless I decided to try Borderlands from Gamersgate which I'm sure would be the new low marker).
[EDIT]
Just to be clear on the "voice acting", by cut scenes I mean the ones that are video file based AND NOT the engine based cust scenes. There are LOTS of engine based mini-cust scenes…
Also I reread the voice thread and it does appear that someone stated that almost everything in German version is voice acted, so presumably the Russian version is as well…
They ditched the voicing in English by giving us the files, but they contain nothing or "silence". (If I were doing a review they'd lose 3 stars for this idiotic move.)
Anyways, to re-iterate yep, feels like a Star Wolves game.
Played as far along as getting my first real mothership and an extra character, so I can now use fighters. Unfortunately the mothership has a bit of a stigma attached to it which I am in the process of attempting to correct(I'll leave this vague as it's a minor spoiler otherwise), however I've run into a slight bit of difficulty in traversing one system in the form of a bunch of automated turrets. (This is also the first place where you apparently get a couple of options as to how to handle things, so far I'm working on one of them, but none of my bright ideas so far have managed to let me get through this option yet, so I may go back to an older save and look at the second option…)
Additional misc details: widescreen is supported and it listed up to my max screen res of 1680x1050.
Sound volumes MAY be set a little low for some people. I found music to be set by default WAY too low, as I could barely hear it.
Graphics options: definitely check here as everything gets defaulted to minimum values, so most will want to up them.
'W' I accidentally found out in about 2s of playing the game shows FPS & memory usage of something or other… I was getting about 400-500fps with a mobility 4850 in open areas, have to check again now that I'm in a dust cloud as I've read of people complaining that it killed their perf. Mine still just as fluid as ever…
Back to working out the auto turrets, through and under didn't work, no did trying to blow them up. (They can destroy your shiny new mothership is about 3 shots… so I'm guessing that I accidentally found the correct path through the first batch, but haven't found it for the 2nd…)
[/EDIT]
[EDIT2]
Didn't end up going back to check the other other, but the success route was just stupid for this turret mission. Had to blow up 3 of them, and there, apparently was some magical line that you could stay behind and kill the turrets with no retaliation, o.w. it was almost mothership instakill by turrets.
Did check FPS in the dust cloud, down to 60fps.
[/EDIT2]
[EDIT3]
So, I'm taking a, hopefully, brief break from the main storyline to grind out some extra xp. I've taken advantage of a bit of scripting to remove the non-storyline/quest xp penalty in my game.
...\include\LevelUp.script commenting out the lines about if ... ~= ... end;
by adding a "--" in front of all lines in that 3 line "if" block.
Anyone else now missing their Steam achievements? They seem to have gone missing from my Steam "homepage" as clicking on games only takes me to their sotre page.
This webkit change is turning into a monumental cockup AFAICS, as I also have problems with it updating my licenses when I buy a game UNLESS I restart fscking Steam again...
time for a new post next update, I think... probably a while as I want to grind out some xp and will attempt to refrain from posting about anything other than new storyline quest missions... (IF I had MORE disk space I'd dig out SW1 & 2 and replay those first, but...)
[/EDIT3]
…but just loaded it earlier today(also picked up KB:tL, and AFtD — giving this a break as having to re-translate almost every dialog Engrussian to English is tiresome as is the AWFUL pathing).
Anyways, only had a chance to run through the tutorial so far, which IIRC is a carbon copy of Star Wolves 1 & 2 tutorials, move here, blow up those satellites, fix my ship, blow up pirate w/missile, escort patrol.
NO voice acting at all w/in the game itself so far, although SOME of the cutscenes do have some voice acting. (Sounds from the forums like the Russian & German versions MAY have more voicing. Another guy and I had similar questions about AFtD voicing, but started noticing some short quips now and then, but we're still not sure if there's supposed to be more or not, but given the translation job I shudder to hear it spoken… trying to read it is bad enough…)
Feels like the same engines as in SW1 & 2. I'm getting c. 500fps! All the usual control suspects are the same as I recall them from the earlier two games, so it's down to how the missions & "quests" work out now I guess.
That's about it on it from me for them moment as I don't have time to play the first real mission ATM, but I wanted to try it far enough to get a save in it and check out the tutorial.
From my brief look, I put it's production quality below Drakensang, SR, and KB series(budget level high marks) and way above AFtD(my current all time low marker unless I decided to try Borderlands from Gamersgate which I'm sure would be the new low marker).
[EDIT]
Just to be clear on the "voice acting", by cut scenes I mean the ones that are video file based AND NOT the engine based cust scenes. There are LOTS of engine based mini-cust scenes…
Also I reread the voice thread and it does appear that someone stated that almost everything in German version is voice acted, so presumably the Russian version is as well…
They ditched the voicing in English by giving us the files, but they contain nothing or "silence". (If I were doing a review they'd lose 3 stars for this idiotic move.)
Anyways, to re-iterate yep, feels like a Star Wolves game.
Played as far along as getting my first real mothership and an extra character, so I can now use fighters. Unfortunately the mothership has a bit of a stigma attached to it which I am in the process of attempting to correct(I'll leave this vague as it's a minor spoiler otherwise), however I've run into a slight bit of difficulty in traversing one system in the form of a bunch of automated turrets. (This is also the first place where you apparently get a couple of options as to how to handle things, so far I'm working on one of them, but none of my bright ideas so far have managed to let me get through this option yet, so I may go back to an older save and look at the second option…)
Additional misc details: widescreen is supported and it listed up to my max screen res of 1680x1050.
Sound volumes MAY be set a little low for some people. I found music to be set by default WAY too low, as I could barely hear it.
Graphics options: definitely check here as everything gets defaulted to minimum values, so most will want to up them.
'W' I accidentally found out in about 2s of playing the game shows FPS & memory usage of something or other… I was getting about 400-500fps with a mobility 4850 in open areas, have to check again now that I'm in a dust cloud as I've read of people complaining that it killed their perf. Mine still just as fluid as ever…
Back to working out the auto turrets, through and under didn't work, no did trying to blow them up. (They can destroy your shiny new mothership is about 3 shots… so I'm guessing that I accidentally found the correct path through the first batch, but haven't found it for the 2nd…)
[/EDIT]
[EDIT2]
Didn't end up going back to check the other other, but the success route was just stupid for this turret mission. Had to blow up 3 of them, and there, apparently was some magical line that you could stay behind and kill the turrets with no retaliation, o.w. it was almost mothership instakill by turrets.
Did check FPS in the dust cloud, down to 60fps.
[/EDIT2]
[EDIT3]
So, I'm taking a, hopefully, brief break from the main storyline to grind out some extra xp. I've taken advantage of a bit of scripting to remove the non-storyline/quest xp penalty in my game.
...\include\LevelUp.script commenting out the lines about if ... ~= ... end;
by adding a "--" in front of all lines in that 3 line "if" block.
Anyone else now missing their Steam achievements? They seem to have gone missing from my Steam "homepage" as clicking on games only takes me to their sotre page.
This webkit change is turning into a monumental cockup AFAICS, as I also have problems with it updating my licenses when I buy a game UNLESS I restart fscking Steam again...
time for a new post next update, I think... probably a while as I want to grind out some xp and will attempt to refrain from posting about anything other than new storyline quest missions... (IF I had MORE disk space I'd dig out SW1 & 2 and replay those first, but...)
[/EDIT3]
Last edited:
- Joined
- Oct 26, 2006
- Messages
- 314