Legend of Grimrock - Weekly Update from Halls of Fire

Dhruin

SasqWatch
Joined
August 30, 2006
Messages
11,842
Location
Sydney, Australia
This week's Grimrock update has the latest changelog, rather than the usual description of work. It's a bit long, so here's a sample:
beta-1.0.2 changelog (all changes since 5th December 2011):
- added a new spell (with 4 variations)
- tweaked shields
- added legionary shield, legionary spear and a new helmet
- added and tweaked monster loot drops
- added elemental resistances to XXX
- tweaked nutrition values of food items
- modeled and animated background scene for XXX
- removed offhandedness (any weapon can now be wielded in left or right hand)
- any item can now be carried in hand slots
- separated attack power and accuracy values for left and right hand
- attack icons now double act as inventory slots so that items can be quickly exchanged between prisoners
- reduced arrow count a little in level 3
- tweaked skeleton archer audio volumes and distances
- improved lvl3 monster teleport puzzle
- added new decorative floor objects
- added dragon statue dungeon prop
- smoothed Warden idle animation
Thanks, Von Paulus!
More information.
 
Joined
Aug 30, 2006
Messages
11,842
Location
Sydney, Australia
Back
Top Bottom